LocationXR

TONOMOUS. NEOM

A quickfire 2-week last minute contract to elevate visual standards.

Villa Scene

Gif of day-night transition, responsible for all effects. Models provided. Excuse the gif artifacts 🙂
Day Scene.
Night Scene
  • Nanite and Lumen where utilised and optimised for real-time preview.
  • Procedural foliage utilized for vista.
  • Fx master materials for camera-facing lenseflares, pool flares and background clouds.
  • Light function utilized to create on-wall pool caustics.

Interoperability Scene

In-game screenshot
In-game recording of interoperability sequence.
  • Random mesh placement using ray-traced sphere intersection algorithm.
  • CustomPrimitive data utilized in order to keep random elements batched.
  • Custom Data-to-Niagara module to place niagara particles per randomly generated sphere positions.
  • Cable component automatic placement per randomly generate sphere positions.
  • Sequencer Niagara+MPC triggers for blast. 2D refractive planes for impact.

Original provided scenes for comparision.